
Author: James Morris (mogsymakes)
Publisher: Reisswitz Press, expected November 2024
Players: 2 or more. Midgard copes well with multiple players per side
Playing area: 6 x 4’ (180 x 120 cm) if using 28mm miniatures and a standard 12 cm Unit width
Playing time: 90-120 mins for a standard 300-400 point game
Force sizes: around 10 Units a side plus 3-5 Hero models. Using around 8-10 28mm miniatures per unit, around 80-100 per side are required. Any miniatures of any scale may be used

Other equipment required:
Measuring sticks or ruler/ tape measure. Midgard measurements are carried out in Spear Throws – they are usually 12 cm for 28mm miniatures but can vary depending on your Unit size and gaming area. Specific Midgard measuring stick sets of a new design (not seen below) will be available in printed MDF from Too Fat Lardies or STLs for 3D printing from mogsymakes.net nearer the time of release (expected Nov 2024).


Charging or Winning Markers – around 5 per side needed for a standard 300-400 point game
Shot markers – used to record when missiles have been loosed. One needed for each missile-armed Unit or Hero
The official marker sets are shown below, both of which will be available from Reisswitz Press. There is a ready to use 3mm printed MDF set and also a set of STLs – see images for full details.



Six-sided dice – around 12 per side plus some extra in different colours
Vessel of Reputation and Reputation tokens – one vessel per side plus around 12 tokens

Mighty Deeds – some kind of marker to record Heroes’ Mighty Deeds. Around 10-12 needed per side for a standard 300-400 point game

Stamina loss markers – any method that you like of recording Stamina damage on Units and Heroes. Micro dice, dials and wound/ shield tokens are all easy ways to do this. No Unit will require more than 3 Stamina loss markers.


